#include "stdafx.h"
#include "BasicEnemy.h"


CBasicEnemy::CBasicEnemy()
{

}

CBasicEnemy::~CBasicEnemy()
{

}

void CBasicEnemy::Update()
{
	printf("Updating...BasicEnemy\n");
}

void CBasicEnemy::Render()
{
	printf("Rendering...BsicEnemy at x=%f y=%f z=%f\n", pos_x, pos_y, pos_z);
}
